Products & interfaces · 2023–2025
Morph Tales
Unity development and game analytics for ETH’s augmented-reality AI game.
Software engineer · ETH Game Technology Center
At ETH’s Game Technology Center, I developed Unity features for Morph Tales and built its analytics pipeline: Firebase for collection, BigQuery for analysis, and Looker Studio for dashboards.
Visitors guide a virtual Morph through four physical game stations using a tablet. The analytics turn gameplay events into queryable data and dashboards, letting the team study the experience after deployment.